Meme Lordz Development Update #7
Meme Lordz Development Update #7 Hello & welcome to the next Meme Lordz development update! Its been an absolutely massive week for the our Lordz team & community with the official announcement of our Bitmart listing! Aside from pushing through our first centralised exchange listing we have been working hard behind the scenes on our […]
Meme Lordz Development Update #6
Hello and welcome to the 6th development update from the team here at Meme Lordz! The past week has been a very productive one for the Meme Lordz team, with heavy progress in development, marketing & key milestones for the $Lordz token. This week we have connected our separate core systems together and have started […]
Meme Lordz Development Update #4
Hello & welcome to the official Meme Lordz development update #4! We hope you have had a prosperous week & enjoyed watching the $Lordz chart over the past few days! It seems the world is beginning to take notice of our project 😀 The last week has been very busy for our core development team […]
Meme Lordz Development Update #3
Hello & welcome to Meme Lordz Development Update number 3!!! We have been making big strides in the development this past week and we are excited to share our progress with you below. The past week, we have been continuing to code our unique battle system, fleshing out more parts of the map, music composition, […]
Meme Lordz Development Update #2
Hello and welcome to another Meme Lordz development update! Since our last update we have been very busy working towards our v1 release and continuing to communicate with notable gamers & streamers, so to create partnerships for promotion of our v1 in the near future. Map Design: While our Unity developer Milan continues to power […]
Welcome to Meme Lordz — Development update #1
Hello & welcome to the first Meme Lordz development update! Since the successful completion of our public presale, we have been moving rapidly through our development timeline & working hard to deliver an amazing game to our fans and investors. Our main Unity developer Milan has been coding his way through the core back-end systems […]